My code can be optimized, however, for better understanding, I left it as is.
/**
* CS50: Greedy
* Aleksey M.
* 29.04.17
*
*/
// Compile: clang -o greedy greedy.c -lcs50
// Run: ./greedy
// Check cs50: check50 2014.fall.pset1.greedy greedy.c
// Check cs50 style: style50 <fileName>.c
#include <stdio.h>
#include <cs50.h>
#include <math.h>
#define QUARTER 25
#define DIME 10
#define NICKEL 5
// #define PENNY 1
int main(void)
{
float cash;
int cents;
int countQuarter;
int countDime;
int countNickel;
int countPenny;
int sum;
int balance;
// Prompt user to set value
do
{
printf("Hello! How much change do you have for me?: $");
cash = GetFloat();
} while (cash < 0);
// Debug!
// printf("Yep! %0.50f \n", cash);
// Convert dollars to cents
cash *= 100;
// Round the value and casting the "double" type of round() to "int"
cents = (int) round(cash);
// Check quarters
countQuarter = cents / QUARTER;
balance = cents % QUARTER;
// Check dimes
countDime = balance / DIME;
balance = balance % DIME;
// Check nickels
countNickel = balance / NICKEL;
balance = balance % NICKEL;
// Check pennies
countPenny = balance;
// Sum
sum = countQuarter + countPenny + countNickel + countDime;
printf("%d\n", sum);
return 0;
}
/**
* CS50: Greedy
* Aleksey M.
* 29.04.17
*
*/
// Compile: clang -o greedy greedy.c -lcs50
// Run: ./greedy
// Check cs50: check50 2014.fall.pset1.greedy greedy.c
// Check cs50 style: style50 <fileName>.c
#include <stdio.h>
#include <cs50.h>
#include <math.h>
#define QUARTER 25
#define DIME 10
#define NICKEL 5
// #define PENNY 1
int main(void)
{
float cash;
int cents;
int countQuarter;
int countDime;
int countNickel;
int countPenny;
int sum;
int balance;
// Prompt user to set value
do
{
printf("Hello! How much change do you have for me?: $");
cash = GetFloat();
} while (cash < 0);
// Debug!
// printf("Yep! %0.50f \n", cash);
// Convert dollars to cents
cash *= 100;
// Round the value and casting the "double" type of round() to "int"
cents = (int) round(cash);
// Check quarters
countQuarter = cents / QUARTER;
balance = cents % QUARTER;
// Check dimes
countDime = balance / DIME;
balance = balance % DIME;
// Check nickels
countNickel = balance / NICKEL;
balance = balance % NICKEL;
// Check pennies
countPenny = balance;
// Sum
sum = countQuarter + countPenny + countNickel + countDime;
printf("%d\n", sum);
return 0;
}
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